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Use case

Event Activation Creative with Licensed Talent

Activations need a hero asset to drive pre-event and on-site. Unreal licenses talent and produces the activation creative — pre-roll, on-site loop, social — in days.

Public board profiles are AI-generated persona archetypes, not real named people. Real-person work is scoped separately and requires documented consent.

Why Unreal
  • Clearly labeled public board — every activation talent profile shown there is an AI-generated persona archetype, not a real named person.
  • Consent before real-person use — any real person's likeness is separately scoped and requires documented permission.
  • Produced in days, not quarters — no shoot day, no on-set logistics, no airline tickets.
  • Fixed campaign pricing — one number covers likeness, production, and clearance.
FAQ
On-site delivery?
Final assets delivered in event-spec formats for LED, IMAG, and digital signage.
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