Use case
Product Launch
Launches need a moment. Unreal licenses talent and ships the full campaign — hero film, social cutdowns, paid creative, retailer assets — in time for your launch window.
Why Unreal
- Likeness licensed up-front — every launch talent on the Unreal roster is signed for paid commercial use.
- Talent-approved frame-by-frame — nothing ships without explicit sign-off from the named talent.
- Produced in days, not quarters — no shoot day, no on-set logistics, no airline tickets.
- Fixed campaign pricing — one number covers likeness, production, and clearance.
FAQ
- How early should we brief?
- Aim for 3–4 weeks before launch for the smoothest path. 7–10 day rushes are possible.
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Launch your first Unreal campaign.
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